It’s that time again. When we as a collective come together to write, read and argue about our favourite games of the year. Not wanting to break from tradition, I proudly present to you, my favourite games of 2017.
Now instead of boring you with a traditional list, I thought I’d ‘spice’ it up a little by writing a post about each game. Don’t worry, this won’t take long. I’m a busy man and let’s be honest, you guys have read enough about PUBG and why Hellblade is amaze-balls on this blog already.
Player Unknown’s Battlegrounds
PC – PUBG Corp
I think I’ve finally found my forever game. Yes, I’ve said this before with games like Rocket League, Destiny and Overwatch, but this time I think it’s going to stick. Because even after nearly 250 hours of this ugly, buggy and at times downright infuriating mess of a video game……I can’t stop playing.
PUBG isn’t the prettiest game. It’s far from the most feature complete and it certainly won’t win any awards for polish. However its core concept is so perfect in its execution that it doesn’t matter. It’s proof that above all else, gameplay wins through.
The idea is simple: 100 people jump out of a plane armed with nothing but pants. The last person alive wins. It’s so simple that I can’t believe it’s taken as long has it has done to truly take off outside of the occasional in-game mod.
As simple as it is, don’t be fooled for thinking it’s short on depth. Far from it. Solo play delivers a genuinely nerve-wracking experience that is unmatched in the competitive online space; it’s a horror game masquerading as a shooter, and whilst it’s not the first to try this type of thing, it’s certainly the most effective.
Duo’s and Squads takes the game in a much different direction. Less tension inducing horror and more tactical squad combat. It’s a subtle difference but one that allows the game to offer two distinct types of play experiences without changing the games basic concept.
PUBG is going to change what online shooters are for the next decade. In much the same way that Modern Warfare changed how we play the FPS, Battlegrounds will surely have a similar effect on the games we’re playing over the next 8-10 years. And that’s a testament to just how utterly successful this game is at what it tries to do.
There will undoubtedly come ‘PUBG clones’. Many of them will look, run and feel better than Battlegrounds does, and I cannot wait for them. Because what PUBG gets right, it gets so right that I may never need to play another shooter again.
And so I’m pleased to say that not only is Player Unknown’s Battlegrounds my new ‘forever’ game, it’s also my favourite game of the year.